Our blog posts will be moving to Tumblr
Our blog posts will be moving to Tumblr! Please check http://kestrelgames.tumblr.com/ for updates
Our blog posts will be moving to Tumblr! Please check http://kestrelgames.tumblr.com/ for updates
painting a silly fish in a glass jar for… PIRATE FISHING RPG (there will be more forthcoming) and don’t spend too much time fretting about details, since it’s going to be tiny. … Continued
I’ve been using this lazynezumi tool to achieve similar brush smoothing to Paint Tool Sai. Since Photoshop doesn’t have brush stabilization built in, making a smooth stroke is pretty annoying depending on your tablet. Almost all digitizers are prone to … Continued
was kind of messing around with the idea of having a rolling type game where you spin it and attack stuff/jump. maybe in future. There seem to be a bunch of spinning world games out right now, so … Continued
HOW TO FIX BAD ART (#1 – MISDIRECTION) I made this a while ago. the comments on imgur are amusing made a mess; fixed it by adding tacky godrays — godrays clearly too modest to hide sloppiness, added a giant … Continued
http://jetpack.me/support/publicize/tumblr/ We are now using this jetpack plugin to crosspost to tumblr, so here’s our first test post with it. Tumblr Crosspostr just didn’t work and would throw up a bunch of oauth problems — one of the things … Continued
We were originally planning to create some sounds but rapidly realised how much time it would take to record clean, crisp versions of all the sounds we thought we would want. I spent some time sifting through loads of free … Continued
When scripting it’s often necessary to get the name of a variable from the data file in order to set it. The Lua manual suggests using the construct value = _G[varname] This doesn’t work when the variable name is part … Continued
Flip Hair Sally is based on a simple core mechanic, that somehow clicked with us as soon as we made the first prototype. But it took a lot of effort polishing the look, feel and pacing of the game to … Continued
I’ve done this so many times. Creating UI, carefully thinking about UX, sketching ideas on presentations, and coming up with many (many) reworks… Every time it’s a slightly different experience and I love every single step of the process. This … Continued